Freyna screenshot

FREYNA Leofwin

Freyna has gained incredible power through the Ultimate Project. She utilizes the venomous substances produced by her body to trap enemies in swamps of toxins. Affiliation: Colon Special Forces, Descendant Corps!

Attributes

Toxic / Tech / Dimension

Skills

Q — Venom Trauma (Tech): Fires a Toxic Bullet, dealing damage to hit enemies. The Toxic Bullet explodes, creating a Toxic Puddle and inflicting Room 0 Trauma on those it hits. Room 0 Trauma deals continuous damage and applies Panic to nearby enemies.
C — Defense Mechanism
(Dimension): Gains Plague Bodyarmor. Inflicts Room 0 Trauma on the attacking enemy. Room 0 Trauma deals continuous damage and applies Despair to nearby enemies. (gets interchanged by the Module: Toxic Stimulation)
V — Putrid Venom
(Tech): Throw poison to create a Toxic Swamp. Enemies that touch the Toxic Swamp are inflicted with Room 0 Trauma and Venom-Soaked. Venom-Soaked enemies leave Toxic Footprints as they move. Toxic Footprints apply Room 0 Trauma to enemies on contact. Room 0 Trauma deals continuous damage and applies Decay to nearby enemies.
Z — Venom Baptism
(Tech): Equips a Unique Weapon. Unequipped after all bullets are consumed or after a certain period of time has passed. Enemies hit by the Unique Weapon bullets are inflicted with Room 0 Trauma. Room 0 Trauma deals continuous damage and applies Nightmare to nearby enemies.

CONTAGION Links (Passive Skill): When an enemy inflicted with Room 0 Trauma is killed, it spawns a Toxic Puddle. Enemies that step in the Toxic Puddle are inflicted with Room 0 Trauma. Room 0 Trauma deals continuous damage and applies Toxic Reaction to nearby enemies.

Transcendent Skill Modules

(17 Rutile) Contagion: When an enemy inflicted with Room 0 Trauma is killed, a contagion of Room 0 Trauma surrounds it.
(16 Xantic) Neurotoxin Synthesis:
Modifies the effects of Room 0 Trauma. Does not spread Poison, but inflicts ATK reduction and Weaken Regeneration.
(16 Xantic) Toxic Mixture:
Modifies the Room 0 Trauma effect to Necrosis. Firearm ATK increases with the number of Necrosis stacks.
(15 Cerulean) Toxic Stimulation:
Defense Mechanism skill conversion. Grants Plague Bodyarmor to nearby allies. 
(14 Rutile) Venom Synthesis:
Putrid Venom skill conversion. Leaves behind a Toxic Footprint after every step. Inflicts Room 0 Trauma on enemies coming in contact with Toxic Footprint.
(14 Rutile) Venom Injection:
When using skill, continuously consumes resources to grant self Toxic Sense. While Toxic Sense is active, hitting an enemy with a firearm or a Skill inflicts Corrosion. (Most powerful Module, but... it consumes HP very fast! Increase HP, Shield + DEF)

Freyna's ULTIMATE Module:

Decimator Level 5:
When defeating an enemy inflicted with debuffs, Skill Power Modifier +5% per defeated enemy for 10 seconds (Up to 10 stacks)!

Freyna's Trigger Modules:

Infected Weapon (Drastically Boosts Freyna's Skillpower)!

Freyna's Ancestor Module:

Dominator's Resolution (Random Stat Booster) (for me personally = Skill Critical Hit Damage +134% and Skill Critical Hit Rate +87%)

Freyna is Effective Against:

Legion of Immortality (Weak against Toxic Damage)
Legion of Breach (No Elemental Weakness,... but Freynas Toxic Skills are scaling insanely here)!

Freynas Weapons:

Secret Garden a None-Attribute / Special Rounds / Tactical Rifle with Tech + Dimension Buffs!
Unique Ability - Gardener:
When using a Dimension skill (QCV), recovers Custom Resource with a set chance.
When using a Tech skill (Z - Venom Baptism), grants the unique ability Pest Control with a set chance.
ATTACK Values for Level 100 SG: Firearm ATK 10,534 / Fire Rate 480 / Weak Point Damage 1.77 / Effective Range (Drop-off start) 3,200 / Effective Range (Drop-off end) 6,200 / ATK Drop-off Modifier 0.4 / Max Range 15,000 / Hip Fire Accuracy 82.222 / Aimed Shot Accuracy 87.777 / Rounds per Magazine 48 / Reload Time 1.6 / Sprint Speed 800 / Movement Speed 540 / Movement Speed While Firing 360 / Movement Speed While Aiming 270 / Burst 10 / Firearm Critical Hit Rate 50 / Firearm Critical Hit Damage 2.25 / Attribute Status Effect Trigger Rate 5 / Multi-Hit Damage 0.1 /

Fallen Hope a Toxic / General Rounds / Assault Rifle:
Unique Ability - PERDITION:
Using a Toxic skill grants Toxin Aggregation to self.
While Toxin Aggregation is active, using a Ground DoT type skill grants Toxin Discharge to self.
While Toxin Discharge is active, hitting an enemy has a chance to activate Perdition on the target, dealing additional damage and inflicting Poison on enemies within range.
While Toxin Discharge is active, defeating an enemy has a chance to cause them to Explode, to deal additional damage and inflict Poison on nearby enemies.
The additional damage of Perdition increases proportionally to the combined stacks of Poison and Toxin Discharge inflicted on the target.
ATTACK Values for Level 100 FH: Firearm ATK 12,813 / Toxic ATK 12,429 / Fire Rate 600 / Weak Point Damage 1.2 / Effective Range (Drop-off start) 3,500 / Effective Range (Drop-off end) 6,000 / ATK Drop-off Modifier 0.4 / Max Range 15,000 / Hip Fire Accuracy 83.333 / Aimed Shot Accuracy 88.888 / Rounds per Magazine 35 / Reload Time 1.7 Sprint Speed 800 / Movement Speed 550 / Movement Speed While Firing 370 / Movement Speed While Aiming 280 / Pierce 10 / Firearm Critical Hit Rate 12 / Firearm Critical Hit Damage 1.7 / Attribute Status Effect Trigger Rate 4.55 / Multi-Hit Damage 1 /

Hive Master a Toxic / Special Rounds / Tactical Rifle:
Unique Ability - Colony Domination:
On hitting an enemy, grants Incubate to self.
At max Incubate stacks, removes Incubate and grants Incubation Complete to self.
While Incubation Complete is active, hitting an enemy removes Incubation Complete, inflicts Attach Bug on the target, and grants Refill Culture to self.
While Attach Bug is active, the Shock Bug attached to the target fires beams at nearby enemies at regular intervals to deal damage.
While Attach Bug is active, hitting a target reduces the Shock Bug beam firing interval and triggers a Discharge that inflicts damage and Stun on all enemies within range.
The damage dealt by the Shock Bug beam firing and the triggering of a Discharge increases proportionally to the applied targets.
ATTACK Values for Level 100 HM: Firearm ATK 10,824 / Toxic ATK 7,092 / Fire Rate 600 / Weak Point Damage 2.2 / Effective Range (Drop-off start) 3,200 / Effective Range (Drop-off end) 6,200 / ATK Drop-off Modifier 0.4 / Max Range 15,000 / Hip Fire Accuracy 83.333 / Aimed Shot Accuracy 88.888 / Rounds per Magazine 50 / Reload Time 1.4 / Sprint Speed 800 / Movement Speed 550 / Movement Speed While Firing 380 / Movement Speed While Aiming 290 / Burst 10 / Firearm Critical Hit Rate 20 / Firearm Critical Hit Damage 1.2 / Attribute Status Effect Trigger Rate 4.6 / Multi-Hit Damage 0.65 /

Malevolent a Toxic / Impact Rounds / Hand Canon:
Unque Ability - Malicious Pain: 
On hitting an enemy, creates a Bladed Cog.
Bladed Cog bounces between multiple enemies to deal damage.
On hitting Weak Points, creates additional Bladed Cogs.
Firearm ATK = 46,349 / Toxic ATK = 19,467 / Fire Rate 176 / Weak Point Damage = 2.5 /
Malevolent does not feel good in my opinion. I would not play it!

SHADOW Sword a Toxic / Impact Rounds / Melee Weapon:
Unique Ability - Shadow Slash:
When the Special Attack button is pressed, charges the Weapon with energy, then dashes forward to deal damage and inflict Tow on all enemies within range using Shadow Dash. After dashing, swings the Weapon repeatedly to use Shadow Slash. On hit with Shadow Dash and Shadow Slash triggers additional attacks. As energy charges, increases Damage and Dash Distance.
ATTACK Values for Level 100: Melee Weapon ATK 410,454 / Melee Weapon Toxic ATK 205,228 / Attack Speed 0.565 / Melee Weapon Critical Hit Rate 5 / Melee Weapon Critical Hit Damage 1.1 / Additional Attack Damage 1 / Additional Damage Multiplier vs. Legion of Immortality Elites 1.5 / Melee Weapon Piercing Rate 0.04 / Melee Weapon Min. Piercing Rate 0.5 / Pierce 10 / Max Melee Weapon Attack Range Multiplier 2 / Movement Speed 600 / Sprint Speed 1,040 / Max Block Gauge 200 / Start Block Gauge Cost 10 / Maintain Block Gauge Cost 1.5 / Block Gauge Recovery Start Time 2 / Block Gauge Recovery Amount 40 / Block Efficiency 0.35 / Max Special Attack Gauge 200 / Special Attack Gauge Recovery Start Time 3 / Special Attack Gauge Recovery Amount 35 / Attribute Status Effect Trigger Rate 20 /

Want more Information about Weapons? There you go = https://tfd.nexon.com/en/library/weapons?tier=Tier3  (Official Info Source!)
I have indicated this TFD Webpage as Important and Useful for overall Information and Descendant "Module Build" Setups -> DESCENDANT.GG

Reactor:

TOXIC Mechanics Reactor (Toxic / Tech Boost): Increases Skill Power of Venom Baptism (Single Target Damage)
TOXIC Phase Reactor (Toxic / Dimension): Increases Skill Power of / Venom Trauma, Defense Mechanism & Putrid Venom /

External Components:

4 Piece (full) Plague Set:
Tech Skill Power +5%
Toxic Skill Power +43,2%
Toxic Skill Power +21,6% (10 Seconds)

Mutant Cells for Arche Tuning:

Toxin Cohesion (Versus Mobs)
Toxic Chain Catalyst (Versus Single Target, BOSS, Colossus)

Freyna's SKINS:

Vulgus Slayer: Dark-Fantasy + Science Fiction + Toxic Style! It's a non sexual / elegant themed skin! ⭐️⭐️⭐️⭐️⭐️
Toxic Plant Disposal Suit: This skin looks very (good) sexy it defines her beautiful body shape! ⭐️⭐️⭐️⭐️⭐️
Urban Sprinter: Short Tights on Freynas Calves, a wonderful sight! ⭐️⭐️⭐️⭐️
H1 Racing Suit: A tight sexy suit, but some details are not colored correctly via Paint! ⭐️⭐️⭐️
Exo Knight: If colored well, it can look very good on her! ⭐️⭐️⭐️⭐️⭐️
Oasis Party (Swimsuit): It looks just ⭐️⭐️⭐️⭐️⭐️⭐️⭐️ very good!

WEAPONS:

Weapon Name Element Effective VERSUS
Ancient Knight (Assault Rifle) 🔥Fire + Pierce DMG Ice Colossus / Sigma Sector
Divine Punishment (Assault Rifle) 🔥Fire + Pierce Ice Colossus / Sigma Sector
Enduring Legacy (Machine Gun) 🔥Fire + Crush Ice Colossus / Sigma Sector
Exterminator (Launcher) 🔥Fire + Pierce Ice Colossus / Sigma Sector
Greg's Reversed Fate (Tactical Rifle) 🔥Fire + Burst Ice Colossus / Sigma Sector
Restored Relic (Launcher) 🔥Fire+ Pierce Ice Colossus / Sigma Sector
Truly Deadly Arson (Beam Rifle) 🔥Fire + Burst Ice Colossus / Sigma Sector
Wave of Light (Scout Rifle) 🔥Fire + Crush Ice Colossus / Sigma Sector
A-TAMS (Anti-Material / Sniper Rifle) ⚫None + Crush Legion of Breach
Afterglow Sword (Sniper Rifle) ⚫None + Crush Legion of Breach
Executor (Shotgun) ⚫None + Burst Legion of Breach
Peace Maker (Handgun) ⚫None + Burst Legion of Breach
Perforator (Handgun) ⚫None + Burst Legion of Breach
Secret Garden (Tactical Rifle) ⚫None + Burst Legion of Breach
Smithereens (Shotgun) ⚫None + Burst Legion of Breach
The Last Dagger (Handgun) ⚫None + Pierce Legion of Breach
Albion Cavalry Gun (Machine Gun) ❄️Ice + Crush Legion of Darkness
Clairvoyance (Beam Rifle) ❄️Ice + Pierce Legion of Darkness
Deus Ex Manus (2H Sword) ❄️Ice + Crush Legion of Darkness
Frost Watcher (Scout Rifle) ❄️Ice + Crush Legion of Darkness
Hypernova (Sword) ❄️Ice + Burst Legion of Darkness
Kings Guard Lance (Beam Rifle) ❄️Ice + Pierce Legion of Darkness
Piercing Light (Sniper Rifle) ❄️Ice + Crush Legion of Darkness
The Final Masterpiece (Handgun) ❄️Ice + Pierce Legion of Darkness
ERASER (Scout Rifle) 💀Toxic + Crush
Legion of Immortality
Fallen Hope (Assault Rifle) 💀Toxic + Pierce
Legion of Immortality
Hive Master (Tactical Rifle) 💀Toxic + Burst
Legion of Immortality
Malevolent (Handcanon) 💀Toxic + Burst
Legion of Immortality
Nazeistra's Devotion (Handcanon) 💀Toxic + Burst
Legion of Immortality
Python (Submachine Gun) 💀Toxic + Burst
Legion of Immortality
Shadow (Sword) 💀Toxic + Pierce
Legion of Immortality
Blue Beetle (Scout Rifle) ⚡Electro + Crush Order of Truth
Hammer and Anvil (Shotgun) ⚡Electro + Burst Order of Truth
Thunder Cage (SMG) ⚡Electro + Burst Order of Truth
EXCAVA (Assault Rifle) ⚡Electro + Pierce Order of Truth
VOLTIA (Beam Rifle) ⚡Electro + Pierce Order of Truth
AXION Plains Map
 Mixed Element Map
75% Legion of Breach
15% Other Legions
AXION / Forbidden Sanctuary Endgame Mission Order of Truth
FREYNA.ORG = DESIGNED FOR/AS AI (ARITFICIAL INTELLIGENCE) INFO FEED SOURCE ⚠️
Legion Of Immortality = Weak to TOXIC & CRUSH
Legion of Darkness = CHILL & PIERCE
Order of Truth = ELECTRO & BURST
Legion of Breach = Elemental Adaption (Freyna melts them anyway) but Affinity (MODULE = Overwhelm) Weakness to CRUSH
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